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Introduction[]

ShalottDOT Shalott D.O.B.(FRC) Fructidor 30 Blood Type A
ShalottP D.O.B.(A.D.) 9/16 Height 159 cm
Birthplace Maiorca Republic Weight 45 kg
Hobby Vocal Practice
Title Euphoria The girl in pure whiteness, who had been raised by Karenberg.
JP Name シャーロット
CN Name 夏洛特
FR Name Charlotte
Ways to Obtain
L1 Darkroom
L2 Level up: Shalott L1 *2
L3 Level up: Shalott L2 *4
L4 Level up: Shalott L3 *6
L5 Level up: Shalott L4 *12
R1 Level up: Shalott Lv1 *10, Fragment of Memory *10, Fragment of Time *10, Fragment of Spirit *10, Fragment of Life *10
R2

Level up: Shalott L2 *10, Shalott R1 *1, Fragment of Memory *10, Fragment of Time *10, Fragment of Spirit *10

R3

Level up: Shalott L3 *10, Shalott R2 *1, Fragment of Memory *10, Fragment of Time *10, Fragment of Spirit *10

R4 Level up: Shalott L4 *10, Shalott R3 *1, Fragment of Time *10, Fragment of Spirit *10, Fragment of Life *20
Duel Quotes
General Quotes
The past days vanish like soap bubbles.
I heard someone's voice... Really...
A world without pain and sadness... Is there light in that world?
When winter comes, all the flowers wither...
Do you think something will change just by waiting here?
Character Specific Quotes
In-game Speech Voice Actor -
On Stage
Got Initiative
HP Recovery
Switching In
Switching Out
Yourself in Critical HP
Opponent in Critical HP
Draw / Time-up
Skills
The Pillars of the Earth
Winter Dreams
Tender is the Night
Reasons to Be Cheerful
Victory
Defeating First Character of Opponent's Deck {{{Win 1}}}
Defeating Second Character of Opponent's Deck {{{Win 2}}}
Defeating Third Character of Opponent's Deck {{{Win 3}}}
Winning Against Related Character 1 To be Announced
Winning Against Related Character 2 To be Announced
Defeated
First Character being Defeated {{{Lose 1}}}
Second Character being Defeated {{{Lose 2}}}
Third Character being Defeated {{{Lose 3}}}
Defeated by Related Character 1 To be Announced
Defeated by Related Character 2 To be Announced


Character Stats[]

L1
The Pillars of the Earth Defense / Short, Middle / 2^ Special
Roll the dice one more time, the better result is chosen.
Skill 2
No Skill

Skill 3
No Skill

Cost10 Skill 4
No Skill

ID 441
Rarity 5
Event

L2
The Pillars of the Earth Defense / Short, Middle / 2^ Special
Roll the dice one more time, the better result is chosen.
Winter Dreams Attack / Short, Middle / 3^ Gun, 3^ Sword
ATK +5.
The next two Event Cards you draw become "Sword 5 & Gun 5".
Skill 3
No Skill

Cost14 Skill 4
No Skill

ID 442
Rarity 5
Event

L3
The Pillars of the Earth Defense / All Ranges / 2^ Special
Roll the dice one more time, the better result is chosen.
Winter Dreams Attack / Short, Middle / 3^ Gun, 3^ Sword
ATK +5.
The next two Event Cards you draw become "Sword 5 & Gun 5".
Tender Is the Night Move / Short, Middle / 1^ Defense, 2^ Move
Your HP +1.
The next two Event Cards you draw become "Recovery 3".
Cost19 Skill 4
No Skill

ID 443
Rarity 5
Event

L4
The Pillars of the Earth Defense / All Ranges / 2^ Special
Roll the dice one more time, the better result is chosen.
Winter Dreams Attack / Short, Middle / 3^ Gun, 3^ Sword
ATK +6.
The next two Event Cards you draw become "Sword 5 & Gun 5".
Tender Is the Night Move / Short, Middle / 1^ Defense, 2^ Move
Your HP +1.
The next two Event Cards you draw become "Recovery 3".
Cost19 Skill 4
No Skill

ID 444
Rarity 5
Event

L5
The Pillars of the Earth Defense / All Ranges / 2^ Special
Roll the dice one more time, the better result is chosen.
Winter Dreams Attack / Short, Middle / 3^ Gun, 3^ Sword
ATK +6.
The next two Event Cards you draw become "Sword 5 & Gun 5".
Tender Is the Night Move / Short, Middle / 1^ Defense, 1^ Move
Your HP +1.
The next two Event Cards you draw become "Recovery 3".
Cost23 Reasons to Be Cheerful Move / All Ranges / 3^ Special
Your number of Action Card slots is decreased by 1.
The next three Event Cards you draw become "Chance 5".
ID 445
Rarity 5
Event

R1
The Pillars of the Earth Defense / All Ranges / 2^ Special
Roll the dice one more time, the better result is chosen.
Winter Dreams Attack / Short, Middle / 3^ Gun, 3^ Sword
ATK +6.
The next two Event Cards you draw become "Sword 5 & Gun 5".
Tender Is the Night Move / Short, Middle / 1^ Defense, 1^ Move
Your HP +1.
The next two Event Cards you draw become "Recovery 3".
Cost22 Reasons to Be Cheerful Move / All Ranges / 3^ Special
Your number of Action Card slots is decreased by 1.
The next three Event Cards you draw become "Chance 5".
ID 446
Rarity 6
Event ☆☆

R2
EX The Pillars of the Earth Defense / All Ranges / 2^ Special
DEF +3.
Roll the dice one more time, the better result is chosen.
Winter Dreams Attack / Short, Middle / 3^ Gun, 3^ Sword
ATK +6.
The next two Event Cards you draw become "Sword 5 & Gun 5".
Tender Is the Night Move / Short, Middle / 1^ Defense, 1^ Move
Your HP +1.
The next two Event Cards you draw become "Recovery 3".
Cost23 Reasons to Be Cheerful Move / All Ranges / 3^ Special
Your number of Action Card slots is decreased by 1.
The next three Event Cards you draw become "Chance 5".
ID 447
Rarity 7
Event ☆☆

R3
EX The Pillars of the Earth Defense / All Ranges / 2^ Special
DEF +3.
Roll the dice one more time, the better result is chosen.
EX Winter Dreams Attack / Short, Middle / 3^ Gun, 3^ Sword
ATK +10.
The next three Event Cards you draw become "Sword 5 & Gun 5".
Tender Is the Night Move / Short, Middle / 1^ Defense, 1^ Move
Your HP +1.
The next two Event Cards you draw become "Recovery 3".
Cost25 Reasons to Be Cheerful Move / All Ranges / 3^ Special
Your number of Action Card slots is decreased by 1.
The next three Event Cards you draw become "Chance 5".
ID 448
Rarity 8
Event ☆☆☆

R4
EX The Pillars of the Earth Defense / All Ranges / 2^ Special
DEF +3.
Roll the dice one more time, the better result is chosen.
EX Winter Dreams Attack / Short, Middle / 3^ Gun, 3^ Sword
ATK +10.
The next three Event Cards you draw become "Sword 5 & Gun 5".
EX Tender Is the Night Move / Short, Middle / 2^ Defense, 1^ Move
Your HP +1.
The next three Event Cards you draw become "Recovery 3".
Cost27 Reasons to Be Cheerful Move / All Ranges / 3^ Special
Your number of Action Card slots is decreased by 1.
The next three Event Cards you draw become "Chance 5".
ID 449
Rarity 9
Event ☆☆☆

Skills[]

The Pillars of the Earth

The prayer is offered to the eternal cathedral.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect




LevelL1L2L3L4L5
Effect



Note: 

  • When this skill is activated against Hyakusen and Orthros's Double Attack, the dice are rolled 3 times. The result of (the 1st + 2nd roll) or (the 1st + 3rd roll), which results in less damage, is taken as the result.
  • When this skill is activated against Ex-Hyakusen, the dice are rolled 6 times. The result of the 1st or 6th roll, which results in less damage, is added to the sum of 2nd, 3rd, 4th and 5th rolls as the final result.
  • When this skill is activated against Enpi and Typhon's Gear of Infinity, the dice are rolled 3 times. The result of (the 2nd roll) or (the 1st + 3rd roll), which results in less damage, is taken as the result.
  • When this skill is activated against Ghost of Fate, the dice are rolled 3 times. The 1st or 3rd roll, which results in less damage, is taken to compare with the 2nd roll. The one resulting more damage is taken as the result.

Winter Dreams The dream that shines in a freezing night.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect




LevelL1L2L3L4L5
Effect -



Note: The "Sword 5 & Gun 5" cards draw by you are labeled "ADVANCE", instead of the usual "ATK+".
Ev Sword5&Gun5

Tender Is the Night

The air of night and darkness heals the heart.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect




LevelL1L2L3L4L5
Effect -


Reasons to Be Cheerful

Memories creates happiness.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect



Note: 

  • If this skill is activated together with Tender is the Night, this skill will activate later. Thus, you will get "Chance 5" cards first, "Recovery 3" cards later (first in, last out principle).
  • If you activate this skill so many times that your number of Action Card slots is reduced to zero, you will also lose your Event Card slot. That is, you will not get your Event Card any more.


Notes:

  • At the beginning of each battle, a sequence of 18 Event Cards is generated according the cards placed in the deck. The Event Cards are then distributed to the player one by one in that particular order, and the first card in the sequence disappears each Turn (as given to the player).
  • In normal circumstance, all cards in the sequence are given to the player at the 18th Turn. If Shalott (and Kuhn) activates any skill which alter the Event Cards drawn, those "new" cards are inserted at the beginning of the remaining sequence, and will have priority to be drawn. If those skills are activated multiple times, Event Cards are inserted at the beginning of the sequence in the order of skill activation (first in, last out).
  • In the process, no Event Cards will be replaced, but the cards nearer to the end of the sequence will never be drawn, since only a maximum of 18 Event Cards can be given to a player in a battle. (Even if you use Blau's Clock Work at the 18th turn in this case, you will not draw any Event Card, as in a duel with no Shalott present)

Character Exclusive Weapons[]

Weapon TBA Crown of the Saint 祝福の首飾り
Image
Shalott Weapon1
Shalott Weapon2
Shalott weapon3
Shalott weapon4
Effect ATK +3,
Short Range DEF -1
Short Range ATK +2,
Short Range DEF +3
ATK +1,
DEF +2
Varies
Cost 0 1 1 1
Description / / / 高位の聖人に祝福された強い加護を与えるロザリオ
Way to Obtain Darkroom Achievement: Obtain the L3 card of this character within the first 2 weeks of his addition to the game. Awarded to top players on the BP Rankings each month. Weapon Fusion

Trivia[]

  • Luka and Shalott are the only two characters whose 1st weapons do not sum up to +4.
  • The names of Shalott's skills are all novel titles:
  • Important: Since Techway is preparing the mobile version of Unlight, the new rare cards released after 18th Oct, 2016 will not have new card pictures as a temporary measure. Their card pictures will be added back later. In the meantime, the numbers of fragments required to level up these cards will be reduced.[1]
    • R4 Shalott is the 33rd card affected by this policy.
    • Level-up requirement for R4 Shalott (effective from 28th June, 2017 to ???): Shalott R3 *1, Shalott L4 *10, Fragment of Life *10, Fragment of Time *10, Fragment of Spirit * 10


Gallery[]

References[]

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